See here for an introduction to this extension it lets you create a set of "schemas" for your data structure, from which forms, templates etc. (Though it's usually a good idea to get their permission first, even if legally it probably isn't necessary.) And there may be a package of such pages, created with a generic purpose like project management in mind, that you want to copy onto your wiki a few companies offer such packages. If you see a data structure setup that you like elsewhere, you can copy and paste all the necessary files to your wiki. Similar to the previous option, you can go to any specific not-yet-created category, template or form page, and click on the "create with form" tab, which displays a form that matches the form found in the relevant one of those four special pages.Ĭopy from an existing installation or package. This is a more hands-on approach, which is less ideal for starting out, but it's quite useful if you already have templates and categories in place (and possibly properties as well), and only want to create what is still missing. Use the individual pages Special:CreateCategory, Special:CreateTemplate and Special:CreateForm to create the entire data structure. Use the page Special:CreateClass to create everything at once – categories, templates and forms. But if you're just getting started, the best approach is to use Page Forms' helper pages to quickly create pages. Energy will be used for the destruction process, and alloys will be dumped after each 10t of cargo destroyed.The rest of this chapter provides a breakdown of the syntax and workflows you can use with Page Forms. Destroying cargo will now take up some time (rather than being instantaneous).Additional confirmation message before destroying slaves now works as it should.Fixed bug that would cause the destruction process to continue after all the cargo has been destroyed, meaning any additional cargo of that type would also be destroyed.Prevented invalid data conditions by preventing the mode from being changed while cargo processing is in progress.Made it easier to stop a bulk process, by just pressing the "n" key again.To view a copy of this license, visit or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA. This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International Public License. The destruction process will generate alloys which will be automatically ejected.ĭownload BulkCargoProcessor.oxz v1.5 (downloaded 597 times). If the energy of your ship drops too low, the destruction process will pause until the available energy has risen to a sufficient level. To stop the process before it finishes, press the "n" key again.Įnergy is used when destroying cargo. An additional confirmation will be displayed when attempting to destroy slaves. Pressing "n" again will perform the action. When the desired option is selected, pressing "n" will prime the processing unit, and a confirmation message will be displayed, based on the option selected (eg "Ready to dump 10t food"). If you have 10t of food plus 15t of textiles, the options will be This OXP provides a piece of primable equipment the player can use during flight to automatically dump or destroy all of a particular type of cargo.Īfter priming the equipment, pressing the "b" key will cycle through all the possibilties.
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